Satele Shan: Now Serving

We All Arrive on Satele Shan

 

… and other innuendoey phrases. The Harbinger will never again crash, uttering each time “this hurts you.” West Coast and APAC players will never again enjoy a playable ping. It could be worse, though. Instead of arriving on Satele Shan, we could easily have been doing it on the Hot Prospect, which … what does that even mean?

 

It’s an all new server, with all new people, and lots of new possibilities. Let’s hope the influx of new players is a good thing for us all (is it Harby-centric to think of it as an INflux?). Our raid team continues to suffer attrition due to the special combination of slow, uninteresting ops content releases, and real-life factors. So, a newly infused pool of players on the server can only be a good thing.

 

The third boss in Gods will be out now. The piecemeal approach to content releases makes it hard to sustain interest in raiding guilds like ours, especially because of the gap between the difficulty settings. Storymode is borderline boring; Hardmode is basically Nightmare. Raid groups that enjoy a challenge, but don’t want to work part time on raids, have no content to enjoy right now.