Tag: EC

  • EC NiM Tanks: Defeated

    EC NiM Tanks: Defeated

    Explosive Conflict, Nightmare: Tanks & Vorgath Defeated!!

     

    Tanks Kill: Tank PoV

     

    Vorgath Kill: Tank PoV

    After a few weeks’ worth of tuning, we finally got Nightmare Firebrand & Stormcaller, exactly as we drew it up. We said “when we hit enrage, the only players who matter are the rDPS, so tune all efforts to get them safely under the shield.” Done.

     

    Then we pressed forward and cleared Vorgath after only a few pulls total. Best part of the Vorgath kill is all the communication between the players. Coordinating interrupts, clarifying fight mechanics on a pull where we still got the kill. Love it. Not a pretty kill, but killin ain’t meant to be purty.

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

  • HM Torque: Defeated

    HM Torque: Defeated

    3/5 HM Ravagers!! Also, EC HM Full Clear.

     

    Last week, we cleared up through Torque in Hardmode Ravagers, and our kill was one for the instructional video series. Screenshot to the right shows dead players and purple loot. We make wipes look fabulous!

     

    Then this week, we had two players absent for Real Life First reasons, and without missing a beat, Adam and Morgan stepped in, stepped up, and slapped Kephess’s leathery face … in the face!

  • HM EC: Cleared

    HM EC: Cleared

    Explosive Conflict Hardmode: Cleared!

     

    Dukker says it best, so to paraphrase him: Adaptable, continuous improvement, the tanks were brilliant, the heals amazed, and the DPS … well … faces were well and truly melted.

     

    And in a notable improvement over the previous success, no rezzes were needed prior to portrait-time!

     

    Once we have like 20 Nightscythes in the guild, we should do a tour of the fleet all together 🙂 .

  • HM EC: Cleared

    HM EC: Cleared

    Explosive Conflict Hardmode: Cleared!

     

    As is guild tradition, the first kill of a progression boss was best achieved with Silverknight dead on the ground. There could be no better omen for the ongoing success of the guild! Granted, EC HM is not the spring chicken of operations in SWTOR today, but we should all be proud to have achieved this success with so few total hours invested. Real life first, always.

     

    One night, three progression teams, three battles with Kephess, one victory, eight Nightscythes, and a hell of a good time.

     

    Big thanks to Mat-lar for stepping in on the kill without much prep to cover for Shenlu, and here’s to big hopes for next week. Shenlu will likely be in excellent company when he and Team HoneyBadger both get the keys to brand spanking new Nightscythes! And watch out for Team Just Wing It. They’re just winging themselves right up to the top!

  • Outsourcing No More

    Outsourcing No More

    Outsourcing No More!

     

    Look Ma, no pugs!!

     

    So yeah, the new Progression Team killed Toth and Zorn on hard for the first time in an *all-guild* group. Delusions is no stranger to Campaign Legs and Bracers, but it’s been a while since we could say for certain when we went in that our hard work would pay off for the guild in some way more concrete than “good experience” and “fun times.”

     

    The super duper cool part of this is that we ended the fight with 3 dead bad guys and 8 live good guys. That’s a solid improvement over this team’s previous successes, and even an improvement over the work done in months past around here. Great job guys!

  • EC – Two Groups

    EC – Two Groups

    Explosive Conflict: Now With 2 Groups!

     

    We’ve had attrition at key positions on our Progression Team. However, we now have two groups (with only a little alt-overlap) making their way through EC-Story now to catch us back up!

     

    Our Tuesday crew, headed by Artivan, has had some success in the early part of the instance, as has our Wednesday night Leisure crew. Trash-resetting bugs have been pretty damn annoying though!

  • HM EC: 3/4

    HM EC: 3/4

    Explosive Conflict (Hard): 3/4 Defeated!

     

    Always knew my 11-second record for simple minesweeper was developing a skill I’d one-day put to use in real life.

     

    Iwee was a huge help, and a second week with Flyleaf’s amazing heals helped make this run very successful. We need to start looking at Kephess-Hard videos!

     

    And look! Silverknight survived a progression kill.

  • HM EC: 2/4

    HM EC: 2/4

    Explosive Conflict (Hard): 2/4 Defeated!

     

    Our search for a permanent, high quality healer goes on. After several weeks pugging healers, The Outlaw Doc Holiday came in and healed like a real pro. Friendly and mature and highly skilled. Thanks!

     

    Continuing a fine tradition, one dating back to WoW, we stand a very high chance of success on progression bosses when Silverknight (Mayalena) is dead before the end of the fight, and our 7/1 raid was no different.

     

    We have struggled for a few weeks on Toth & Zorn (Hard), because we have no consistency at our second-healer position. And despite that, as well as hitting the enrage timer at around 3% left on Zorn, we succeeded.

     

    Of course, both tanks were dead by the time handler came down, but some seriously pro play from Tallaan, Kaylah, McMahon (Juilin), and Doc made tanks irrelevent. Nice job guys.

     

    From there, we went on to down Firebrand and Stormcaller without too much trouble. We hit the enrage timer there too, but that’s okay. Everyone lived. Except the pilots in the tanks. Go go campaign loots!

  • Storymode EC: Cleared

    Storymode EC: Cleared

    Kephess: Defeated!

     

    It wasn’t pretty – but we acrue no style points in Story Mode, so who cares? Yes, that’s the OT and raid leader, dead. Along with 4 of the other 7 people on the raid. It doesn’t get much closer than that. But as athletes and coaches will say, an ugly win is still win.

     

    After that, it only took 4 attempts to perfect our execution. Story Mode is DONE! On to Hardmode.

     

    As an aside, this kill was the last time we had a chance to play with Shift, a beloved guild member who we all hope to see back with us one day. We miss you.

  • HM EV + SM EC

    HM EV + SM EC

    Soa (Hard): Defeated!

     

    Sure, we could have done this months ago. We had better things to do, however, than spend hours trying for that one perfect attempt where the pre-1.2-patch randomness and bugginess would not hold us back.

     

    So we’ve been farming KP instead. We have lots of Rakata Main Hands, and no Rakata Chest Pieces. Well, except for the two we got tonight.

     

    With 1.2 fixing Soa’s bugs, we were able to down him easy in Hard mode. We almost had him on Nightmare mode, just for fun. Maybe next time.


    Toth, Zorn, & EC Tanks: Defeated!

     

    Oh yeah … we also managed to progress a little farther on our Progression Run tonight. We’ve got the first two encounters down in Explosive Conflict, Denova, on Story Mode. That feels good.

     

    The tanks gave us quite a bit of trouble, but that was mainly because we had some confusion on what the boss attacks do and how to manage them. A little experience though finally carried the day.